1.0 / 2.0 / 3.0
Software 1.0 is code humans write. 2.0 is weights learned from data. 3.0 is software you direct in natural language. Each layer didn’t replace the last — it sits on top and raises the level of abstraction.
Language as interface
When the interface is English, the bottleneck moves from typing to thinking. The scarce skill becomes knowing what to ask for and recognizing when the answer is good.
What changes for founders
Prototyping collapses to hours. A founder with taste can now carry a product further before hiring. The builder and the editor become the same person.
What does not change
Distribution, trust, and judgment. The model writes the code; it does not decide what’s worth building or who to sell it to.